Some lights will snap to different positions as you get close.Advanced settings must be enabled in Control Panel. Convergence may be too high by default.By default this is set to zero because it also moves on screen info text. Set crosshair independent of HUD if you prefer.įor example, use the z=0.4 for depth.Note that this also affects some in-game items like terminals, which is why it's x=0 by default. Set the depth if you prefer. Edit the d3dx.ini file, and set the x=0.4 for depth, x=-0.2 for pop-out. HUD+UI depth, including crosshair, are set to screen depth by default.Lensflare and bloom are disabled by default.For TAA (SLI is not supported), set in-game AA: SMAA T1x, Chromatic Aberration: Off, and Motion Blur: On.If you use single card, use in-game settings and set AO to Standard, not HDAO.Use in-game settings and set Particles to High, not Ultra if you use SLI and the particles seem bad (only draw in one eye). Fixed in later drivers.With that installed you should be able to run and see the fix.First run will ask for permissions, to set profile values, including TAA support.Optional: Run the AliasIsolation GUI, and launch Alien Isolation from there.Optional: Get the TAA Anti-Aliasing from: Alias Isolation.Unzip the files and ShaderFixes folder into the game directory, for example: C:\Program Files (x86)\Steam\SteamApps\common\Alien Isolation\.
ALIEN ISOLATION VORPX ZIP FILE
Get the fix as a zip file from here: 3Dmigoto-Alien-1.2.1.zip.Run the game once to make sure it's installed, resolution and refresh are like you want.The standard Alien Isolation profile on 344.65 and above works well.